Archive for May, 2010

Dominicanos HOY: Aerodom realiza simulacro emergencia aeronáutica

// May 20th, 2010 // No Comments » // Personal

Aerodom realiza simulacro emergencia aeronáutica

Noticias, * | jue, 20-may 18:12

Por: Redacción DH

Aerodom realizó un Simulacro de Emergencia Aeronáutica en el Aeropuerto Internacional Las Américas-JFPG (AILA), con el objetivo de medir la capacidad  y tiempos de respuesta tanto del personal interno como de las instituciones externas en caso de la ocurrencia de una emergencia real.
 
El simulacro se realizó este miércoles 19 de mayo de 9:00 a 11:30 AM en estricto cumplimiento con las normas de la Organización de Aviación Civil Internacional (OACI) y el Instituto Dominicano de Aviación Civil (IDAC).
 
En el acto de bienvenida del simulacro estuvieron presentes el Director General de Aerodom, Andrew O’Brian; el Director del AILA, Raúl Berroeta, el Director del Cuerpo Especializado en Seguridad Aeroportuaria (CESA), General de Brigada  Piloto FAD (DEM) Pedro R. Valenzuela Quiroz, y el Presidente-Director Ejecutivo, y Gerente para la República Dominicana de CSI International, Anthony Piegaro.
 
La aerolínea Pawa Dominicana facilitó la aeronave DC 9 utilizada durante el ejercicio, mientras que Copa Airlines participó como aerolínea invitada con el nombre de Kaleta Air.
 
La Directora de Relaciones Públicas y Comunicaciones de Aerodom, Yolanda Mañán, explicó que la empresa cuenta con los equipos necesarios para dar respuestas rápidas en cualquiera de los seis aeropuertos que opera.
 
Mañán dijo que el simulacro fue anunciado con anticipación con el propósito de evitar alarma en la población, y que fueron utilizadas ambulancias aéreas y terrestres de Aero-Ambulancia, empresa operada por Helidosa.
 
Para la realización del supuesto, fue activado el Puesto de Mando Principal (PMA), la sala de ilesos, de familiares y  de Prensa, las cuales son habilitadas en caso de que ocurra un evento real.
 
En el ejercicio intervinieron además de Aerodom, el Instituto Dominicano de Aviación Civil (IDAC), el Cuerpo Especializado en Seguridad Aeroportuaria (CESA), el Centro de Operaciones de Emergencia (COE) Santo Domingo, la Cruz Roja Dominicana, Defensa Civil, Cuerpo de Bomberos, Fuerza Aérea Dominicana, Policía Nacional, Policía Turística (POLITUR), y la Autoridad Metropolitana del Transporte (AMET).
 
Además, el Departamento Aeroportuario, el Ministerio de Salud Pública y Asistencia Social, el Instituto Dominicano de Seguros Sociales (IDSS), Aero Ambulancia, las diferentes aerolíneas que operan en el AILA, División de Servicios Aeroportuarios (DSA), y Menzies Aviation Group, entre otras instituciones.

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Posted via web from Todo Dominican Republic

Future of Flash | Adobe

// May 13th, 2010 // No Comments » // Personal

Statistics

Setting the record straight

Recently there has been a surge in discussion about Adobe® Flash®, and within that discussion, a fair amount of incorrect information has been communicated.

We would like to clear up some of those misperceptions.

Touch

Flash was actually originally created as a technology for tablets with touch interfaces. And today, Flash has full support for working on touch-based devices.

For existing Flash content developed with mouse input in mind, Flash Player will automatically convert the touch events into mouse events. This allows Flash content designed for the desktop, to work seamlessly on touch-based devices.

For new Flash content developed specifically with touch in mind, Flash Player 10.1 provides a complete set of multitouch and gesture APIs.

Read more about Flash and multitouch

Video

75% of all video on the web is viewed via the Flash Player, including videos encoded in the most popular codecs such as H.264 and VP6.

There are many claims that H.264 will kill Flash. However, H.264 is a video codec (which requires a player), while Flash is a complete multimedia runtime, which can play back H.264, among other codecs. Furthermore, Flash provides a complete solution for advanced video distribution, including support for technologies such as streaming, adaptive bitrate delivery, and content protection.

Of course, playing back high definition video can be a CPU-intensive task. This is why Flash Player 10.1 includes support for hardware accelerated video playback across devices from mobile to desktop environments. Now that the appropriate APIs are available in OS X 10.6.3, we are also implementing GPU accelerated video on the Mac, available as a preview release code-named Gala. This can significantly improve both CPU usage as well as battery life.

Find more information on Flash Video at the Flash Video Technology Center

Performance

Flash content is dynamic and visual, and like all multimedia content and technologies, it requires more processing power than static HTML documents. Flash performs as well as, if not better than, comparable multimedia technologies. The Flash Player team is constantly working to deliver the best performance for rich, interactive media on the web.

On mobile devices better performance translates into better battery life. Adobe has made a number of further optimizations in Flash Player 10.1 around code execution, memory usage, hardware accelerated video playback, and battery life.

Of course, since Flash runs across platforms, all of the optimizations made for mobile will also benefit Flash content on desktops, laptops, netbooks, and tablets.

Get more information on Flash Player performance

Security

Security is one of the highest priorities for the Flash Player team. The Symantec Global Internet Threat Report for 2009 found that Flash had the second fewest number of vulnerabilities of all Internet technologies listed (which included both web plug-ins and browsers). This is significant when you consider that Flash Player is among the most widely distributed and used pieces of software in the world.

Given the complexity of modern software, security vulnerabilities are going to be present. However, Adobe has taken extensive steps to both reduce the total number of issues as well as help ensure that when issues are found we can quickly address them and provide updates to end users. This includes taking steps to ensure that users are able to get the latest Flash Player updates as quickly as possible, and working with browser vendors to integrate Flash Player privacy settings with those of the browser.

Read more about Flash Player security

Openness

The Flash Player is part of a rich ecosystem of both open and proprietary technologies.

The core engine of the Flash Player (AVM+) is open source and was donated to the Mozilla foundation where it is actively maintained. The file formats supported by the Flash Player, SWF and FLV/F4V, as well as the RTMP and AMF protocols are freely available and openly published. Anyone can use the specifications without requiring permission from Adobe. Third parties can and do build audio, video, and data services that compete with those from Adobe.

There are no restrictions on the development of SWF authoring tools, and anyone can build their own SWF or FLV/F4V player.

Adobe Flex, the primary application framework for Flash, is also open source and is actively maintained and developed by Adobe and the community.

Finally, Flash has a rich developer ecosystem of both open and proprietary tools and technologies, including developer IDEs such as FDT, IntelliJ, and haXe; open source runtimes such as Gnash; and open source video servers such as Red5.

Learn more about Adobe Open Source

Posted via web from Carlos’ Corner

NYU Students Raise More than $100,000 to Build Facebook Alternative

// May 13th, 2010 // No Comments » // Personal

Four New York University students have a vision to build Diaspora, “an open source personal web service that will put individuals in control of their data,” or essentially the anti-Facebook.

They started with just a dream and a prayer — that prayer was to raise $10,000 by June 1 so that they could spend the summer making their vision a reality. They reached that goal in just 12 days.

Now, still more than two weeks away from their deadline, the team of programmers has already broke $100,000, collected via the fundraising platform Kickstarter.

Team Diaspora — college kids Daniel Grippi, Maxwell Salzberg, Ilya Zhitomirskiy and Raphael Sofaer — believe that sharing information online and maintaining one’s privacy should not have to be mutually exclusive. What they set out to build is a network that allows everyone to install their own “seed” — i.e. a personal web server with a user’s photos, videos and everything else — within the larger network. That seed would be fully owned and controlled by the user, so the user could share anything and still maintain ownership over it.

What it looks like remains to be seen, but this answer to current FacebookFacebookFacebook

culture has a hit nerve with the more than 2,300 individuals who have agreed to back the company with as little as five bucks.

Now that the guys have reached their goal, we expect them to fulfill their promise and forgo all fun this summer to build their pet project. In a few months time we should see what $100,000 and a powerful vision can produce.



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Posted via web from Carlos’ Corner